don't have access to a ball machine, YOU are the ball machine :)
Balls are fed from the T. Feeds alternate between ad and deuce baseline. Players are on opposite baseline in two lines (deuce and ad). Place a cone or spot at the hash mark between them.
Opposite end of court is divided into four spaces. Ad service box is #1. Deuce service box is #2. Ad back court is #3. Deuce back court is #4.
Each player in line hits four balls, recovering to touch cone target after every hit. Player cannot hit into the same numbered square twice in a row. Player gets one point for every square hit, unless they hit the same square twice in a row, in which case they get ZERO points for that turn.
Play for a set time period or until machine/hopper is empty. Player with most points wins.
Variations
- Subtract a point for hitting into the net.
- Points earned equal square hit into. 1 point for square 1, 2 points for square 2, etc.
- Extra points, or instant winner, for hitting all four squares in order 1-2-3-4.
- All shots must be forehands, backhands, slice, topspin, whatever you want to work on that day.
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